as well. Lets look at how things shake out. Thank You, Patrons. Now your mileage may vary if you only collect one army, but as I have multiple armies with a wide and varied range of Forge World models across them I much prefer having them all in the one book. Well be following up further on some factions over the next few weeks, so make sure you keep an eye out for those if youve got a particular set of units in mind. Warhammer 40k - 8th Edition.pdf download. Also randomly lost 1 point in base strength characteristic, not that is was any good in melee anyway. 9ed Imperial Armour - Compendium PDF | PDF - Scribd Warhammer 40,000 Imperial Armour: Compendium is available now from Forge World for 40. Corbax isnt bad, but hes not exciting, either. The big thicc dreadnought is somewhat more svelte now its dropped from toughness 8 to toughness 7, and from WS/BS 2+ down to 3+ on both. How To Paint Everything: Creating, Basing, and Painting Area and Tournament Terrain, Necromunday: Buzz Lightyear Hyperspeed Trucks in the Ash Wastes. The third big change is the inclusion of the Martial Legacyrule. Whats awesome is that they dropped from costing 900-1000 points down to only 600, so can actually be used (if you can stomach spending 3 CP for a superheavy auxiliary detachment and an additional 1 CP for Martial Legacy). The Kharybdis Assault Clawmight be for you. There are a couple of grumbles about missing units that are still available that do not have profiles, and sadly a few formatting errors here in there with incorrect battlefield roles and power values, which is a little bit of a disappointment in a 40 book. However, were concerned that if we dont make this statement Condit will kill us: Just play Titanicus instead. Also Available on Spotify & Google Podcasts, The Hive Tyrant was one of the first models I ever painted for Warhammer 40k, so when I saw an unpainted one on ebay I knew I had to paint it up in honour of it! No longer will you have to flick back and forth to the very back to find your factions points! All flavours ofMalcador also go down a lot in cost, and while it probably doesnt make them competitive, like a lot of things it stops them being as hateful to use. Start Competing: Chaos Space Marines Updated! document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); This site uses Akismet to reduce spam. Solomon Lok never really saw play anyway, but Hector Rex was a popular choice because of how high you could juice him when you added a trait. Venatari, Dreads, and Aquilon come out looking pretty damn good with the new FW book. This works similarly to the Dreadclaw, but can carry up to 20 INFANTRY models instead, and mounts the equivalent of 10 missile launchers for some reason. PDF Warhammer 40,000 - Imperial Armour Compendium.pdf - 9th Edition Void shields have also been completely redesigned and are no longer a confusing degrading not-invulnerable save. Its also a really well organised book making it much easier to use both during a game and while creating your list. He did also get whats probably a downgrade in being declared a Terminator, but if you were planning on warping him in anyway its much of a muchness. Also the Adrathic option is slightly cheaper, so basically everything about Aquilon got better, except for the claw. Ill have to use my converted tech priest as a Warpsmith I guess. Previously this rule made you immune to battleshock from ranged weapons, meaning that the enemy had to kill you to a man if you wanted to shoot the Krieg off an objective. Unfortunately for Tau players, the Yvahra finally gets knifed in the back, fulfilling a long-held vendetta festering in the hearts of many players who ran up against them in early 8th when they were actually good. https://www.youtube.com/live/huzAXt0Wlmg?feature=share #warhammercommunity #StreamingLive #PaintingWarhammer, Blood for the blood god!! (LogOut/ Uraka, CorBax, and Mamon return, as well as some of the really big greater daemons. Any weapons that Forgeworld doesnt currently make in 28mm are gone, so goodbye to reaver chainfists and carapace weapons that arent the apocalypse missile launcher and warlord carapace weapons that arent apocalypse launchers or laser blasters. TheMeka-Dread andMega-Dread both get quite a lot cheaper and that definitely works in their favour they dont have as many weird and wonderful options, but their defensive profile is just way more proportionate to their price if you feel like taking them. Void shields now work in a much different way essentially while they are active you have a 5+ save, and each generator has 3 shield points each time you fail a save you lose a shield point, any excess damage is wasted, meaning you want to try and force them down with low Damage weapons to get the most benefit once a shield hits 0 points it collapses, but if you dont collapse it in a turn then it regains all its points in the command phase. Warhammer 40k - Imperial Armour . Orion Assault Dropship: Other than it has less attacks when degraded, entirely unchanged, same points etc. This tradeoff is whatever right now; nothing you really want to take has Smokescreen. All told, the leviathan takes a substantial hit to both offense and defense, balanced out by dropping all the way down to a base 220 points, and only up to 240 with the common double storm cannon loadout. Across the board most special rules have moved from being specifically written out on datasheets to referencing back to Codex: Space Marines. In Lords of War land the Cobra and Scorpion also both got respectable point cuts and arebetter than they used to be, but probably still dont have a serious role in lists. Ares Gunship: ARES-GATE continues, with a 20 point increase, and the attack changes from the Orion. If one of the shields takes damage but isnt destroyed, itll regenerate at the beginning of your command phase, which is cute but is unlikely to regularly happen in practice as most decent alpha strikes will go through both of the shields. Over the next few weeks, well be diving much deeper into these new rules and how they shake things up for each faction and make no mistake, theyshake things up in some pretty big ways. Whereas before Chaos players could laugh at loyalists forced to play around unit restrictions thanks to the Relic rule, now were in the exact same boat as loyalists, in that many of the units that you might take from this book now cost you 1 CP to add to a detachment. Change), You are commenting using your Twitter account. What stats do the turbolaser have? Weapon profiles and the stat line stayed exactly the same, its just firing half as many shots. Forge World formed a key part of competitive play in 8th Edition, offering a wide range of additional options for some factions alongside some very cool models for players who wanted to try something different. In contrast to the previous Imperial Armour Index volumes, this book is hardback too so will not only match the rest of your 9th Edition Codex collection, but also last a little longer in better condition! Losing the grav rule hurts, especially against potential reserve charges. Since Veterans have a real use case at the moment, this seems honestly fantastic. Blood Ravens Ultramarines with Stalwart and Knowledge is Power. How many primaris can it transport? While the main gun remained essentially the same, both types of sponsons got a shakeup. The Reaper has been dialed back abit from its absurdly pushed position in Chapter Approved, going up a few points and being standardised to the Raider profile, but it keeps the ability to be Covens so can still abuse Dark Technomancers to your hearts content, with the big profile of the main gun even getting a damage boost. If you disable this cookie, we will not be able to save your preferences. Welcome to the Imperial Armour Compendium . Really onlyStone-Crusher Carnifexeshere they cant be taken as broods any more and went up a bit in cost when they probably didnt need to. A vindicator: cool. TheMagaeraandStyrixboth get a boost, with their siege claws gaining a sweep attack thats straight up better than stomping feet, being flat damage three and otherwise identical. Now it only ignores modifiers for Combat Attrition meaning it is still possible to force you off an objective from shooting. They all picked up a substantial number of wounds, with a warhound now having 50 wounds and a warlord 120, but dropped in toughness, with the warlord the only titan at T9. Hes armed with a heavy plasma cannon and dreadnought close combat weapon, and only costs 20 points more than an equivalently armed relic contemptor. This means that until we see an FAQ or errata saying otherwise, these units areoff-limits to Thousand Sons and Death Guard. On to the datasheets themselves we see a number of changes across the profiles, with the biggest change being weapons a lot have had damage or number of attacks added in line with the changes seen in the Space Marine Codex, units have also been updated to reflect any rules changes from that book such as Duty Eternal being added to all Dreadnoughts making them a lot more survivable. This isincredibly bad;for some units itll just limit to your ability to include multiples but more than likely itll just make some units unplayably bad, since theyre likely to be overcosted before you include the CP. TheValdor Tank Hunter is in a similar boar where it got a decent discount, but lost some oomph in exchange, and doesnt really end up as a desireable package overall. Ultimately, its a stronger unit, but its still a Lord of War. Alright lets start with the cool stuff that only Chaos Space Marines get, instead of the things we share with loyalists. Vindicator Laser Destroyer. Nice of you to share! Note that all of these datasheets are considered to have theHateful Assaultrule since they have all rules that apply to all Chaos Space Marines datasheets, but its not listed on the datasheets here themselves, making it one of the more roundabout ways of doing this. It also has a much more sturdy defensive profile, and an improved version of the thermal jets rule for stuff it flies over. Credit: That Gobbo. imperial armour compendium 9th edition pdf trove. Being able to drop in a caster from this discipline without having to use an HQ slot on a Warlock is something that can plausibly come up. After how nice and cheap and usable this was at the end of 8th, it still feels expensive as all hell. An Astraeus has 2 void shields, so it has a nice little buffer before it starts taking damage. The Death Guard get the Blight Drone, which is pretty cool, but nothing else. Realistically, the story is the same across the board here these all get minor cost reductions and some get boosts to their weapons, making them all a bit more exciting to use, but probably not enough to overcome the limitations of their slot. I've been working on some seriously unwell looking vampires! So stay tuned for those articles and in the meantime, if you have any questions or feedback, drop us a note in the comments below or email us atcontact@goonhammer.com. (LogOut/ the Soulshatter Bombard is just a Demolisher Cannon now, and the Hellmaw Flame cannons are Assault and have a 12 range. All of the big tanks are surprisingly usable for their points and could easily be seen in an army if not for that 3 CP tax to take a superheavy auxiliary. Leviathan Dreadnought. The 9th Edition Imperial Armour Compendium was released on October 30, 2020. The big greater daemon models are still neat, but you arent really going to field them. While not as inexpensive as it was at the end of 8th, if you can afford the 3 CP for a superheavy auxiliary detachment its totally usable. The second rule isnt really a rule its a set of recommended traits and parent chapters for various Forgeworld created chapters. The premium it pays for having built-in deep strike is massively lower than it used to be, and being able to deploy from the webway removes the worry about it getting punked straight off the board. The Necron Tomb Stalker and Tomb Sentinel both getbig point cuts and some marginal melee weapon improvements, and while they lose a point of BS/WS, realistically any list that uses them is going to be leveraging their ability to drop in next to a Technomancer with a control node anyway, so thats easily mitigated. The Hornet is also -1 to hit all the time without having to advance. This website uses cookies so that we can provide you with the best user experience possible. These datasheets include. The Skathach Wraithknight also gets a surprisingly huge amount of improvement, honestly shifting itstraight to being much more worth considering than the regular one.
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