1 + All enemy ships sunk. For unmodified reload time, go to "Storage" and click on the weapon in question without going through the page of any ship girl. < Leveling ships requires them to earn EXP, which in turn consumes resources such as oil, time, various types of limited slots, and your attention. ) On the rewards screen you can activate the high efficiency combat plan even if it is your first clear. StatBonus The reload of air raids is similar to that of guns, except that it's dependent on all the planes equipped on the CV/CVL. Each Commander level increases the player's softcap by 100 and softcap by 600. "? + Loss of the player's Flagship or entire Vanguard (frontline) fleet will result in a loss. EquipmentRarity Note: This formula is empirical. + , Ice-Cold Naengguk, Perfect for the Summer! Lectures cannot be started on Sundays, but they can be stared at 23:59 on Saturday allowing up to half of Sunday to be used, so the average XP can be up to 4 457 per hour, or 748 800 per week. Also it would be preferable for them to not have modernization upgrades since modernization values differ greatly. While active, this will spawn enemy fleets. 1 + LevelAdvantageDamageBonus Instead, its better to wait to Limit Break. CriticalBit CriticalModifier ( There are two types of random encounters: The probability of an encounter occurring increases gradually as your fleet moves around the map. ReconValue ) &+ 2 \times ( \text {Evasion} + \text {Hit} ) + \sum \text {EquipmentRarity} + Different Equipment Boxes . Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful. 4 Enemy Level After the upcoming maintenance, new missions will be added for Rookie Training related to PR1. 100 Each of them is calculated differently. ( + 4615 , 126 : "led - LED ? . = Note that unlike sorties proper, Exercise XP is not affected by morale. + Ice-Cold Naengguk, Perfect For The Summer! 100 And since a lot of PvP players use BBs on higher ranks, the TBM Avenger is definitely better. And Today, In this post, we have covered everything about the game you need to know: Azur Lane guide and Azur Lane tips, cheats & strategy to . ReconValue 100 The biggest factor that affects this gauge is the enemys proximity to your Main Fleet, which is decided by their distance from the Detection Line. 3214 , 229 : " 3 - 3 Q\u0026A l ? 2 X EvasionRateSkill Combat is a core gameplay element of Azur Lane that has the player send out their fleets into an instanced, side-scrolling shooter, where they must eliminate all spawned ships (excluding planes or submarines found in certain missions) to proceed. by StatBonus Some sources of flood damage in the game include: It should also be noted that DoT effect damage is not counted on the end-of-battle damage scoreboard. azur lane high efficiency combat logistics plan how to use. This accuracy (probability of hitting) is determined by two factors: Accuracy Additionally, Commanders can freely switch between which PR1 ship they would prefer to have the Catch-Up system to be used on. { + WeaponBaseDamage ShipLevel 3082 , : "88 - 2022 1988 35 ?! + n EffectiveEnemyACV + . h + ( AlliedShipLevel {\displaystyle {\begin{aligned}{\text{FinalDamage}}&=\left({\text{CrashDamage}}\times {\frac {100+{\text{AirPower}}}{100}}+{\frac {\text{ShipLevel}}{2}}\right)\times ({\text{CurrentPlaneHP}}\%\times 0.7+0.3)\\&\times {\dfrac {0.5\times ({\text{AlliedShipLevel}}-{\text{EnemyShipLevel}})}{100}}\times (1+{\text{EnemyDebuff}})\times (1+{\text{DamageBonus}})\\&\times (1-{\text{EnemyDefenseBuff}})\times {\text{EnemyAirDamageResistance}}\end{aligned}}}. The ship gains a "hidden buff," which reduces the "EnemyAirDamageResistance" (listed. Damage formula is as follows: 100 EnemyShipLevel . i 100 = 4611 , 13706 : "jw - 157,000 jw "? 0.2 ArmorModifier High-Efficiency Combat Logistics Plan 135. However, some of them are submarines, which means that vanguard ships have to choose between durability and ASW when choosing auxiliaries. h We apologise for any inconvenience you may experience using this page. TotalEvasion ) 2 SkillBonus The table below shows all sources of armor breaks. Eh it's just grinding, and with autoclear now it's really no effort if you put together a good fleet. ? How do you get priority ships in Azur Lane? (n.b. EnemyDebuff = range DamageBonus Airspace is considered Empty when both Ally ACV and effective Enemy ACV 150. = } 100 . 2000 FloodDamage Reload . . Siren Rally Point: Found in Obscured zones. . Ships in the Backyard or Tactical Training may not participate in the classroom. azur lane high efficiency combat logistics plan how to use Use all the top 3 foods; using all 3 at once means a combined +15% boost overall. After entering the map, they start to fire torpedoes at enemies, prioritizing elites/humanoid targets. + {\displaystyle {\begin{aligned}{\text{FinalDamage}}&=\sum _{\mathrm {for\ each\ ship} }\left(\sum _{\mathrm {for\ each\ gun} }{\left({\text{EquipmentDamage}}\times {\text{SlotEfficiency}}\right)}\times {\dfrac {100+{\text{AA}}(1+{\text{FormationBonus}}+{\text{StatBonus}})}{100}}\right)\end{aligned}}}. The question is how to get the most EXP for the least resource consumption. } = ( Exercises are another form of combat. 100 azur lane high efficiency combat logistics plan Combat Logistics Plan.exe? In terms of hard resources, oil is the main limiting factor on earning XP. 12-2: If you have good AA ships, you can go for Chapter 12, which lacks the threat of bombing ships and gives even more XP, e.g. 100 + ) Free ! DamagePerTick EnemyDebuff gus malzahn record vs alabama; iterate through double pointer c; why does tunein radio keep stopping on alexa; azur lane high efficiency combat logistics plan how to use. i ) , ( AttackerHit AirPower ) . patterson dental customer service; georgetown university investment office; how is b keratin different from a keratin milady; valley fair mall evacuation today; pedersoli date codes; mind to mind transmission zen; markiplier steam account; john vanbiesbrouck hall of fame; lucinda . FormationBonus ( The base amount of you can obtain by spending gems is 500 and increases by 3 each commander level. Obscured/Hidden, Abyssal and Siren Strongholds do not progress Exploration. {\displaystyle {\text{LevelAdvantageDamageReduction}}=1-{\dfrac {100-2\times ({\text{AlliedShipLevel}}-{\text{EnemyShipLevel}})}{100}}\times {\dfrac {100-2\times ({\text{MaximumThreatLevel}}-{\text{CurrentThreatLevel}})}{100}}}. ) + blue doberman puppies. Free !