Though typically quiet, raptors are not averse to formingrelationships with other birdfolk. Curl Up. 7. Due to this inherent advantage, along with their speedand power, strigs make excellent hunters and rangers. Don't think there are currently stats for a +2 bar stool. Additionally, theythat you are free to mix and match features or traits between pass information throughout the different camps of the organi-backgrounds. You can seein dim light within 60 feet of you as if it were bright light, andin magical or nonmagical darkness as if it were only dim light.You cant discern color in the darkness, only shades of gray. They are crafty, hearty, and tough, but their true strengthlies in the potential they see when looking at the world around Ability Score Increase. Ability Score Increase. Great seen fight. Because Auran is a dialect of Primordial, but direct language designed to communicate informationbirdfolk innately understand Aquan, Ignan, and Terran as well, quickly and effectively between multiple listeners.though not perfectly. Life for many humblefolk was peaceful and pros- perousuntil the fires came. Although they are not carrying heavy weapons or wielding a shield (though you maynecessarily prejudiced against those who are weaker, strigs are drop any held items as part of your reaction to spread yourquick to call out when someone is not doing their best for the arms). While this may initially seem to be a downside, their quills provide them with an AC of 14 plus their dexterity modifier. You learn two Travelers Trickson their understanding and insight. Hit Point Press. You may spend 10 minutes to craft thesepeoples. My friends are like family to me, canopy in ways perch-dwelling birdfolk cannot.3 and Ill keep trying to do right by them until the end. As a sable luma, you are often found on the fringes of Speed. Enemies within the shadows constantly feel the presenceof hungry predators watching them, and become frightened Additionally, whenever you hit with an improvisedas long as they remain inside the affected area. You can use the Help action as a The communal slant of jerbeens stems from more than just bonus action.their love of good company: jerbeen are kind and considerate Languages. Lifters are the specialist thieves of an operation. Most importantly, all Luma have theFated ability, allowing them to re-roll any attack, skill check, or saving throw each long rest. When you reachtruly skilled can command an entire room through sheer force 5th level, you can cast fear with this trait, and regain the abilityof presence. Additionally, if you move at least 20 feet in a straight linetowards an opponent, you can spend a bonus action to chargethem, dealing an extra 1d6 points of piercing damage. Cervans who have seen visions in this proficiency in one of the following skills: Athlet-way are known as The Sighted, and after ics, Medicine, Nature, or Survival.this initial event, some will suddenly findthemselves receptive to visions of the past,present, and future.22 Chapter 1 | Welcome to the WoodSurge of Vigor.
In addition to Glide, Strigs gain +2 strength, are at their strongest when in a forest. 1 I am considered weak or unskilled and many treat me like a fledgling.2 I stole something valuable from the Captain of my unit. In addition to gaining proficiencies in numerous forms of ranged weaponry as well as perception, and treat half cover of their targets as though it weren't there! Even at lv3 you are effective in combat (whilst not the improvised powerhouse youll later be,) with these two very fun features thatll give the flavour to people who havnt watched the video or read p.41-42 of the Humblewood setting book yet: Intimidating Banter At 3rd level, you are adept at integrating insults and barbs into your fighting style. You canselect your bandit specialty from the Bandit Specialty table, or Those who have chosen to leave the Coalition behind haveroll randomly. Skulker. Use left/right arrows to navigate the slideshow or swipe left/right if using a mobile device. The birdfolk races of Humblewood are as diverse and unique as the forest itself. Most vulpins find strict authority distasteful, prefer-reputation that isnt entirely deserved. There are two main subraces of raptor:mistral and maran. Your size is Medium.birdfolk, they are the most likely to be found living among thehumblefolk. There are two main subraces of luma: sable andit hard to see the benefits of altruism, but even under such sera. Strigs prefer the relative simplicity of the forest to themachinations of society and politics. Likewise, birdfolk or humblefolk characters visiting other lands Vulpin should add Common to their language list. You know the druidcraftcantrip. Legends say there may even be a primal elemental force lurking within the Scorched Grove. Humans are not that different from animals. Source Materials: Players Handbook, Xanathar's Guide to Everything, Sword Coast Adventurers Guide, Dungeon Master Guide, Guildmaster's Guide to Ravnica, Eberron: Rising from the Last War, Unearthed Arcana, Humblewood, Tal'dorei Campaign Guide (and other Matt Mercer content). The darkness and shadows overlap andsmother existing sources of light. Together they share the Wood and its bountiful resources. Mapach Mapachs MapachFor larger, more intimidating strigs, the great gray owl orgiant scops owl can provide a robust presence, while smaller Vulpin Vulpins Vulpinstrigs could take inspiration from the little owl, or borealowl. by the wind who are destined to soar over any and all obsta- cles. Thebirdfolk have hollow bones, reinforced by special internalstructures that act as struts. 4 Runner 2 I often crack jokes to lighten the mood. * A venerable wizard shared secrets of maintain concentration on it, up to 10 minutes.evocation magic with you. Additionally, your familiarity While many of the birdfolk races are culturally communal, with the longbow means that it is not considered a heavyraptors dont have a great sense of connectedness, nor do they weapon for you.tend to create their own perches. You may use this technique against any creature that hasnt yet taken a turn in combat, or who you have successfully misdirected this turn. You have proficiency with improvised weapons, and treat any improvised weapon you handle as if it has the . You have advantage on saving throws againsttheir ability to find a use for just about anything. Despite these positives, a great deal of a Gallus's other abilities are quite limited in their utility, gaining a few proficiencies and doubling their proficiency bonus on history checks that relate to their lore, community, or background. laugh at and tease. 7th MisdirectionVeil of Dreams 10th Blindside, Brutal Brawler Improvement When you reach 8th level, you gain mastery over magicalsleep. As one may expect from eagles and hawks, Raptors are naturally exceptional hunters. To get more targeted content, please make full-text search by clicking. believe theres a better way.5 My friends in the Coalition didnt understand why 5 I am viewed as an oddity, someone for others to I had to leave. Cervans are sturdy race of deer-folk that are without a doubt the most resilient race ofHumblewood. Some gods advocate the removal of well-prepared, yet simple food items equal to your Wisdomharsh or disruptive forces to this order, and proper sanctions modifier (minimum of 1). Mapach ingenuity wasresponsible for the contraption upon which Alderhearts pulleysystem was based.
Humblewood subclasses - skzisk.gotohunt.us They are skilled (Athletics) checks made to climb any surface your talons couldhunters, usually leading the harvesting of meat and skins for reasonably grip.their perches. They weigh around 100 pounds. Scofflaws are a diverse bunchfeet of you must make a Constitution saving throw. Additionally, each hostile creature within 30 to quake with a single threat. Some respond to the dangersoutside their community by becoming insular and fearing allnon-jerbeens. Humblewood foregoes the typical humanoid races of D&D in favor of allowing the players to play as Funny Animals straight out of old fables, and . Chapter 1 | Welcome to the Wood 37At 14th level, your practice has paid off, granting you the At 6th level you may choose to change the spell youuse of a slightly ki-infused attack. Most fledgling lumas approach social situations with gifts with magical education, powerful luma wizards and radi-hesitation, until a time when society inevitably labels them an cal scholars have been at the forefront of magical innovationoutcast or a notable figure, and the individual naturally adapts for some time in Humblewood.to the role.Touched To most, lumas seem perpetually disorganized anddistracted, which has lead to a belief that they are of low16 Chapter 1 | Welcome to the WoodOf Two Worlds (though you may drop any held items as part of your reaction to spread your arms). 1 2 3 4 5 6 7 8 9 10 TTMM TMHumblewood Campaign Setting is Copyright 2019 Hit Point Press Inc., 1175 Brookfield Rd East, Ottawa,Ontario, K1V0C3, Canada. The Cervan race is from the humblewood campaign. You can speak, read, and write Birdfolk. Under the guidance of a new leader, they seek to exact retribution upon the birdfolk cities and sow discord throughout the Wood. Your base walking speedincreases to 35 feet. The disaffected turn their gaze on Alderheart, and threaten to reduce an age of peace to ashes yet there is still hope. slow your descent. You have a swimming speed of 25 feet. unique perspective.4 Im slow to trust someone new, but open up 4 I project my insecurities onto others. Using your feathered arms, you can slow yourfall, and glide short distances. 5 Hustler 3 I like to keep my secrets, and those who try to pry into my life irritate me. additional bonus to the saving throw.
Humblewood is a campaign setting forDungeons & Dragonsthat focuses on animalistic races, primarily numerous variations of birdfolk. FOR SALE! The Humblewood campaign setting successfully Kickstarted in April and the PDF just went out to backers. In the early years, the birdfolk and humblefolk lived close to each other in small villages around the forest. Sometimes their driveto succeed can make it difficult for them to empathize with Size. not made the choice lightly. Even the feats seem pretty potent. granted by this effect must make a Wisdom saving throw. The Native American stories of the trickster Raven, the Medieval fable of the Owl and the Nightingale, or something as obvious and simple as Grimms Fairy Tales are all examples of how the natural world around us has shaped storytelling. When you successfully attack a targetwith your talons, you can choose to grapple thattarget as a bonus action.Swift Strig As a swift strig, you are a powerfulforce in the Wood who ranges far andwide without ever missing a step. While I think it comes into its own more at level 7, it doesn't get its best stuff until 10th which may be abit on the late side; it'll depend a lot on what your DM does for a character using improvised weapons if others are getting magic weapons. Small sized and nimble, Jerbeens gain +2 dexterity, +1 charisma, and are quite mobile. You have advantage onDexterity (Stealth) checks made in dimlight or darkness. Forest-dwellers are again being displaced from their homes, seeking refuge in Alderheart, and perch-dwellers are doing what they can to keep themselves safe up in their canopy sanctuaries. Furthermore, Hedges can take an action to roll themselves into a ball, increasing their AC to 19. Though a greater stretch, the jerbeens speed, size, andare good examples. The humblefolkwitnessed by the birdfolk, who were just then beginning are resilient, and each race will devise a way to survive in thisto shape the trunk of Alderheart. We have illustrated forests flooded with beams of light, tangled and treacherousswamps you must battle your way through with determination, and cosy interiors where you canalmost smell the jerbeen-sized loaves baking in the oven. You cannot glide whilepheasant-like, others are grouse-like, while some resemble carrying heavy weapons or wielding a shield (though you maychickens or turkeys. Skulker. These birdfolk are swift slow your descent.
Humblewood Stretch Goals Tender Of The Scroched Grove ( Supplement) You have advantage on Dexteritywinning a fight. Some have completely forsaken their old lives in favor of new ones in undergrowth commu- nities, while others keep ties with family and friends in the perches where they were born.44 Chapter 1 | Welcome to the Woodd8 Personality Trait d6 Flaw1 I always second guess my choices. If an attack deals over half ofyour current remaining hit points in damage, (even if yourhit points are reduced to 0 by the attack) you immediatelyregain hit points equal to 1d12 + your Constitution Modifier.You cant use this feature again until you have completed along rest. My powers situate me above others. Size. While there are exceptions, most mapachs are quite oldest among them living just past 60 years.good-natured, if a little eccentric. These examples are in keeping with the flavor and mechanics of that race. At 6th level, you have learned to identify a selection of useful herbs that you can carry with you. Scofflaw FeaturesImproved Ward Fighter Level Feature At 6th level, you can use your Ward of Shadows feature 3rd Bonus Proficiency, Intimidating Banter,whenever a creature you can see within 30 feet of you attacks a Brutal Brawlercreature besides yourself. Your Constitution scoreincreases by 1. I yearn to experience unique cultures and discover new places. The item will be completely functional,see it as primitive or crude. Along with other weight-reducingadaptations, this allows birdfolk to glide. Other 5e races who choose to dashes, and dots. one condition immunity ll Beasts of Large size or larger have a friendly disposition one special ability possessed by the creature that toward you unless you have attacked them.